Drakengard (video game)
A hybrid of Dynasty Warriors and Ace Combat.
Drakengard (released as Drag-On Dragoon in Japan) is a 2003 action role-playing game for the PlayStation 2. Developed by Cavia and published by Square Enix, it launched the Drakengard series and blends ground-based hack-and-slash combat, aerial battles, and role-playing mechanics—elements that would define the franchise. The story unfolds during a religious war between two factions, the Union and the Empire, with the Empire gaining the upper hand. Players control Caim, a deposed Union prince seeking revenge. After being wounded while protecting his sister Furiae, he forms a pact with a red dragon named Angelus, and together they work to stop the Empire from destroying magical seals that maintain the world’s balance.
Takamasa Shiba and Takuya Iwasaki designed the game as a cross between the Dynasty Warriors series and Namco’s Ace Combat. It was Shiba’s first project as a producer. Director Yoko Taro and Sawako Natori crafted the dark narrative, with Natori writing most of the script. Nobuyoshi Sano and Takayuki Aihara composed the music. A Europe-exclusive mobile adaptation, developed by Macrospace and published by Square Enix for Vodafone devices, launched in August 2004.
Drakengard sold well in Japan and received mixed to positive reviews in the West. Critics praised its story and music but were divided on the graphics and found the gameplay repetitive.
**Gameplay**
The game offers three gameplay modes: Ground Mode, Strafe Mode, and Air Mode. Some levels let players switch between ground and aerial combat. In ground missions, players control Caim, who can perform a standard sword-slash, a magic attack, and a dash attack that knocks enemies down. Additional weapons are swapped via the menu and gain experience through use, with a four-level cap. Up to eight weapons can be accessed per mission. Repeated attack button presses trigger combos; pressing another button mid-combo unleashes a special attack that temporarily stuns nearby enemies. Players can also briefly switch to an assigned ally, who shares similar attacks but deals more damage. Allies are gained in optional levels and have limited summon uses.
In aerial missions, players control Angelus, Caim’s dragon partner. These stages require destroying multiple aerial targets to win. Angelus gains experience and levels up, increasing her damage—similar to ground weapons. All boss battles occur in aerial
- Developer
- Cavia
- Publisher
- Square Enix
- Platform
- PlayStation 2
- Release Year
- 2003
- Genre
- Action role-playing
- Director
- Yoko Taro
- Composers
- Nobuyoshi Sano, Takayuki Aihara
Lore & Background
The story is set during a religious war between two factions—the Union and the Empire—with the war tipping in favor of the Empire. The player controls Caim, a deposed prince of the Union, in his quest for vengeance against the Empire. Wounded in battle while protecting his sister Furiae, he is forced to make a pact with a red dragon named Angelus as they journey together to prevent the Empire from destroying magical seals that keep the world in balance. The dark story was created by director Yoko Taro and Sawako Natori, who wrote the majority of the script.
Reader's Guide
Drakengard sold well in Japan and received mixed to positive reviews in the west. Reviewers praised the game's story and music, but were mixed about the graphics and criticized the gameplay for being repetitive. The game features five endings, with four additional endings unlocked when certain conditions are met. A Europe-exclusive mobile adaptation was developed by Macrospace and published by Square Enix for Vodafone devices in August 2004. The game's legacy includes establishing the series' signature blend of ground and aerial combat, as well as Yoko Taro's characteristic dark narrative themes.
Did You Know?
- The game was conceived as a hybrid between Dynasty Warriors and Ace Combat.
- It was Takamasa Shiba's first project as a producer.
- A Europe-exclusive mobile adaptation was released in August 2004.
- The game has five endings, four of which are unlocked after fulfilling certain conditions.
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