Dark Fantasy Role-playing Video Games Codexery

Digital Devil Story: Megami Tensei II

A 1990 RPG that shaped the Megami Tensei series.

Digital Devil Story: Megami Tensei II is a 1990 role-playing video game developed by Atlus and published by Namco for the Famicom. It is the second entry in the Megami Tensei series, featuring an unnamed protagonist exploring a post-apocalyptic wasteland, battling and recruiting demons while caught in a conflict between Lucifer's forces and the army of the One True God. The game received critical acclaim and is regarded as an influential entry in the series.

Developer
Atlus
Publisher
Namco
Platform
Famicom
Release Year
1990
Genre
Role-playing video game
Director
Kouji Okada
Composer
Tsukasa Masuko

Lore & Background

Digital Devil Story: Megami Tensei II was developed by Atlus and published by Namco for the Famicom in 1990. Development began in 1987 following the release of the first game, with director Kouji Okada using discarded ideas from the original due to space limitations. The game features an original story, unlike its predecessor which adapted the Digital Devil Story novels, and examines preconceptions surrounding order and chaos. Kazuma Kaneko created the character and demon designs, his first work on the series, drawing inspiration from Godzilla monsters and world mythology. The music was composed by Tsukasa Masuko, who incorporated his earlier work and benefited from a dedicated memory map for improved quality.

Reader's Guide

Digital Devil Story: Megami Tensei II is significant for establishing many series conventions, including demon negotiation and fusion, morality-based choices affecting the ending, and a post-apocalyptic setting. Its original story, written with permission from Aya Nishitani, moved the series away from direct novel adaptations. The game was partially remade in the 1992 Super Famicom title Shin Megami Tensei, indicating its foundational role. The enhanced Super Famicom port, released by Atlus in 1995 and developed by Opera House, extended its reach. Critics praised the game upon release, and it is regarded as influential for later entries in the Megami Tensei series.

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